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CFG bY MARIUSIK

Pagini: 1  
#1
MariuswOw
Moderator
Postari: 28
CFG BY MARIUSIK
AIM PURE
LUATIL CU INCREDERE

Code:

unbindall
bind "mwheeldown" "+duck"
bind "mwheelup" "+spraylogo"
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "mwheelup" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "deagle;secammo"
bind "DOWNARROW" "awp;secammo"
bind "LEFTARROW" "autobuy"
bind "RIGHTARROW" "rebuy"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "o" "buyequip"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE3" "say_team ..:: NEED BACKUP ::.."
setinfo _parola steaua
_cl_autowepswitch "1"
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1.000000"
bottomcolor "6"
brightness "2"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_bob "0"
cl_bobcycle "1"
cl_bobup "1"
cl_cmdbackup "2"
cl_cmdrate "35"
cl_corpsestay "600.000000"
cl_crosshair_color "255 255 255"
cl_crosshair_size "medium"
cl_crosshair_translucent "0"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "0"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Blue"
cl_logofile "Lambda"
cl_lw "1"
cl_minmodels "1"
cl_radartype "1"
cl_righthand "0"
cl_shadows "1"
cl_timeout "35"
cl_updaterate "25"
cl_vsmoothing "0.05"
cl_weather "1"
con_color "255 255 255"
console "1.000000"
crosshair "1.000000"
fastsprites "0"
fps_max "141"
fps_modem "141"
developer "1"
gamma "3"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_picmip "1"
gl_polyoffset "0.1"
gl_spriteblend "0"
graphheight "570" 
hisound "1"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lightgamma "2"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "2.0"
mp_decals "300.000000"
name "MARIUS"
net_graph "3"
net_graphpos "2"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0.0"
s_automax_distance "30"
s_automin_distance "2"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1000"
s_min_distance "5"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "1.45"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "2"
spec_pip "0"
suitvolume "2.0"
sv_aim "2"
sv_voiceenable "1"
team ""
rate 25000
topcolor "30"
viewsize "110"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "2"
volume "2.0"
setinfo "_vgui_menus" "0"
setinfo "_ah" "1"

------------Scripturi.---------------------
//--------( Fast Shop )------------- 
bind "F1" "deagle; secammo; defuser; hegren"  // cumperi deagle , defuser , gloante , HE si armura semi
bind "F2" "awp;defuser;buyammo1; hegren" // cumperi awp , defuser , gloante , HE
bind "f3" "ak47;m4a1;defuser;buyammo1;buyammo1; hegren" // cumperi ak47 sau m4ai , defuser , gloante si HE
bind "F4" "mp5;primammo;defuser; hegren"  // cumperi b32 , defuser , gloante si HE
bind "F5" "hegren"  // cumperi HE
bind "F6" "flash"  // cumperi Flash
-----------------------------------------------------
//----------( Alias movement )-----------
alias "+lr" "+moveright; cl_righthand 1"
alias "-lr" "-moveright; cl_righthand 0"
alias "lr_on" "bind d +lr; alias lr_toggle lr_off"
alias "lr_off" "bind d +moveright; alias lr_toggle lr_on"
alias "lr_toggle" "lr_on"
bind "\" "lr_toggle"
bind "d" "+moveright;cl_righthand 1" 
bind "a" "+moveleft;cl_righthand 0"

//--------( Incarcare falsa )------------- 
alias is_reloading "weapon_knife; wait; wait; lastinv"
alias +reload_fake "+reload"
alias -reload_fake " -reload; is_reloading"
bind capslock +reload_fake
---------------------------------------------------------
//--------( Bunny-Hop )----------------------
alias +bhop " alias _special hkhop; hkhop"
alias -bhop "alias _special slot10"
alias hkhop "+jump; wait; -jump; wait; special"
bind space "+bhop"
------------------------------------
//--------( Fugi sau mergi )----------------------
alias walk_t "walk_on" 
alias walk_on "alias walk_t walk_off; +speed; developer 1; developer 0" 
alias walk_off "alias walk_t walk_on; -speed; developer 1; developer 0" 
bind "SHIFT" "+speed" 
----------------------------------------
//--------( Incarci + sunet + text )----------------------
alias "+per" "+reload;speak loading;say_team Colega acopera-ma , incarc arma !" 
alias "-per" "-reload" 
bind "r" "+per"
--------------------------------------------//--------( Stabilizare Lag )------------- 
alias "dslow" "rate 2500; cl_updaterate 10; cl_cmdrate 10; ex_interp 0.100; echo d slow speed" 
alias "vslow" "rate 3500; cl_updaterate 13; cl_cmdrate 13; ex_interp 0.077; echo very slow speed" 
alias "slow" "rate 5000; cl_updaterate 15; cl_cmdrate 15; ex_interp 0.068; echo slow speed" 
alias "norm" "rate 7500; cl_updaterate 20; cl_cmdrate 30; ex_interp 0.050; echo normal speed" 
alias "fast" "rate 9999; cl_updaterate 30; cl_cmdrate 40; ex_interp 0.034; echo fast speed" 
alias "vfast" "rate 20000; cl_updaterate 60; cl_cmdrate 60; ex_interp 0.017; echo wtf speed " 
alias "lfast" "rate 20000; cl_updaterate 100; cl_cmdrate 100; ex_interp 0.010; echo LAN speed" 
alias "rates" "rate;cl_updaterate;cl_cmdrate;ex_interp"
------------------------------------------------
---------------------------------------------

alias +defuse "+use; coverme; say_team Aparati-ma...Dezamorsez bomba! "
alias -defuse "-use"

bind "C" "+defuse"
---------------------------------------------------
//MP-HACK TOP FRAG Hell HS
alias htfhell "avadd 0 23.65424 -3.23432 -.73432;avadd 1 27.00324 3.1453 2.3"
alias htfhell2 "avclear;tfchell;txt h4Xed HELL HS"



//HTF(MP-HACK) Pure HS
alias htfpure "avadd 0 22.82343 3.1324 .12234;avadd 1 24.000234 6.23432 -.22343"
alias htfpure2 "htfpure;avadd 0 22.634233 2.93423 0;avadd 1 25.234 -3.234 .87324"
alias htfpure3 "htfpure2;avadd 0 22.7234 2.9324 .23423;avadd 1 23.234 22.3423 1.234"
alias htfpure4 "htfpure3;avadd 0 22.4234 8.234 .8393;avadd 1 24.3432 4.4324 0"
alias htfpure5 "htfpure4;avadd 0 22.323432 2.12423 .5;avadd 1 26.2343 20.23423 2.532432"
alias htfpure6 "htfpure5"
alias htfpure7 "avclear;htfpure6;recoil 1;txt HTF PURE HS"


//HTF BLACK
alias bHTF31 "avadd 0 22.525311 8.344244 3.938525"
alias bHTF32 "avadd 0 24.753852 7.000001 4.000001"
alias bHTF33 "avadd 0 21.000001 7.425663 3.993401"
alias bHTF34 "avadd 0 24.240241 6.759943 3.513234"
alias bHTF35 "avadd 0 25.042451 7.341001 3.894205"
alias bHTF36 "avadd 1 22.043425 6.443244 3.324142"
alias bHTF37 "avadd 1 23.425223 6.642522 4.123452"
alias bHTF38 "avadd 1 22.914924 6.000042 3.414525"
alias bHTF39 "avadd 1 24.000002 6.352633 3.241452"
alias bHTF3 "avclear;bHTF31;bHTF32;bHTF33;bHTF34;bHTF35;bHTF36;bHTF37;bHTF38;bHTF39;recoil 1.67;txt MP-HACK TOP FRAG BLACK"


//HTF Pure HS
alias HTFpure "avadd 0 22.82343 3.1324 .12234;avadd 1 24.000234 6.23432 -.22343"
alias HTFpure2 "avadd 0 22.634233 2.93423 0;avadd 1 25.234 -3.234 .87324"
alias HTFpure3 "avadd 0 22.7234 2.9324 .23423;avadd 1 18.234 22.3423 1.234"
alias HTFpure4 "avadd 0 22.4234 8.234 .8393;avadd 1 23.3432 4.4324 0"
alias HTFpure5 "avadd 0 22.323432 2.12423 .5;avadd 1 19.2343 20.23423 2.532432"
alias HTFpure6 "tfcpure1;tfcpure2;tfcpure3;tfcpure4;tfcpure5"
alias HTFpure7 "avclear;HTFpure6;recoil 1.8;aspeed 2.2;txt HTF PURE HS"

"*" "HTF Pure HS" "HTFpure7"

" " ">AIMBOT" {
    " " "aim&shoot"   "aim 1;shoot 1"
    " " "just aim"    "aim 1;shoot 0"
    " " "both off"    "shoot 0;aim 0"
    " " ">BURSTMODE"    {
        " " "continuous fire"   "autoburst 0;sdelay 0.03;rdelay 0.0;dtime  0.0;ftime 1.0;burstflags 0"
        " " "automatic burst"   "autoburst 1"
        " " "short bursts"      "autoburst 0;sdelay 0.05;rdelay 0.0;dtime  0.5;ftime 0.1;burstflags 0"
        " " "medium bursts"     "autoburst 0;sdelay 0.05;rdelay 0.0;dtime  0.4;ftime 0.2;burstflags 0"
        " " "fast bursts"       "autoburst 0;sdelay 0.05;rdelay 0.0;dtime 0.25;ftime 0.1;burstflags 0"
        } 
    " " ">AIM AT"   {
        " " "enemies"  "team 0"
        " " "friends"  "team 2"
        " " "everyone" "team 1" 
        }
    " " ">AIMING"   {
        " " "Toker Head"               "tokerhead"
        " " "Toker Throat"           "tokerthroat"
        " " "Absoulution High Head"    "avheadb"
                " " "Absoulution Medium Head"  "avheadf"
        " " "Absoulution Low Head"     "avhead"
        " " "g0d Supreme"           "SIRAimSupreme"
        " " "g0d Aim"               "SIRAim"
        " " "OGC 4.3 Chest"            "ogc43chest"
        " " "Bunny771 Head"            "headbunny"
        " " "Bunny771 Heart"           "heartbunny"        
        }
    " " ">MORE AIMING"      {
        " " "Zero-Bad Ass"            "zbadassdone"
        " " "Zero-Secret"        "zeroHead"
        " " "Zero-Head"            "newzer0"
        " " "Zero-Most Head"        "newzero"
        " " "X-Mib A"                  "avheadxm"    
        " " "X-Mib B"                   "avheadmm"
        " " "XHack 1.6 Head"            "xhackhead" 
        " " "Sphere 1.0.0.5 Head1"      "spherehead"    
        " " "CI 3.0 Head"        "ci30head"
        }

    " " ">OPTIONS"      {
        " " "thru walls on/off"   "aimthru change"    
        " " "target lock on/off"  "lock    change"
        " " "distance/fov mode"   "mode    change"
        " " "prediction on/off"   "pred    change"
        " " "weapon bobbing off"  "#cl_bob 0;#cl_bobup 0"
        " " "weapon bobbing on"   "#cl_bob 0.01;#cl_bobup 0.5"
        " " "randomized aiming"   "humaim"
        " " "smooth aiming"       "smooth_t"
        }
    " " ">BINDINGS"   {
        " " "xqz2 style mouse3"    "aim 0;shoot 0;lock 0;mode 1; g0;bind mouse3 +doaim;g1"
        " " "aimthru on mouse3"    "aimthru 0;g0;bind mouse3 +thru;g1"
        " " "hlh style on mouse3"  "shoot 0;lock 0;mode 1;g0;bind mouse3 +doshoot;g1"
        }
    " " ">BOT FOV"   {
        " " "10  deg" "fov  10"
        " " "30  deg" "fov  30"
        " " "90  deg" "fov  90"
        " " "180 deg" "fov 180"
        " " "360 deg" "fov 360" 
        }

        }
    " " ">BLOOD (fast PCs)" {
            " " "default"    "blood  0"
            " " "more"       "blood1"
            " " "much more"  "blood2"
            " " "blood bath" "blood3"
            }
------------------------------------------------------
// GSAIM Hs

// GSAIM FOR DEAGLE
 DEAG1 "avadd 0 20 10.1 0;"
 DEAG2 "avadd 1 26.5 3 -1;"
 DEAG3 "avadd 2 20 10.5 4;"
 DEAG4 "avadd 3 20.25 9.5 -1.5;"
 DEAG5 "avadd 4 30.25 3.75 -2;"
 DEAG6 "avadd 5 10.75 10.75 0.5;"
 gsaimDEAG "avclear; DEAG1; DEAG2; DEAG3; DEAG4; DEAG5; DEAG6; txt GSAIM FOR DEAGLE Loaded"

// GSAIM FOR M4A1
 M4A11 "avadd 0 21 10.1 0;"
 M4A12 "avadd 1 23 4 4.5;"
 M4A13 "avadd 2 20 7 6;"
 M4A14 "avadd 3 20.75 6.5 2.1;"
 M4A15 "avadd 4 27 4.25 3.5;"
 M4A16 "avadd 5 11.5 8 2.5;"
 gsaimM4A1 "avclear; M4A11; M4A12; M4A13; M4A14; M4A15; M4A16; txt GSAIM FOR M4A1 Loaded"

// GSAIM FOR AK47
 AK471 "avadd 0 20 10.1 0;"
 AK472 "avadd 1 25.25 1.5 3;"
 AK473 "avadd 2 22.5 7.25 4.25;"
 AK474 "avadd 3 22.5 3 2.25;"
 AK475 "avadd 4 29 1.5 2.25;"
 AK476 "avadd 5 14 4 3;"
 gsaimAK47 "avclear; AK471; AK472; AK473; AK474; AK475; AK476; txt GSAIM FOR AK47 Loaded"

// GSAIM FOR USP
 USP1 "avadd 0 21 10.1 0;"
 USP2 "avadd 1 26.5 3 -1;"
 USP3 "avadd 2 20 7 4;"
 USP4 "avadd 3 20.25 9.5 -1.5;"
 USP5 "avadd 4 30.25 3.75 -2;"
 USP6 "avadd 5 10.75 10.75 0.5;"
 gsaimUSP "avclear; USP1; USP2; USP3; USP4; USP5; USP6; txt GSAIM FOR USP Loaded"

// GSAIM FOR GLOCK
 GLOCK1 "avadd 0 21 10.1 0;"
 GLOCK2 "avadd 1 26.5 3 -1;"
 GLOCK3 "avadd 2 20 7 4;"
 GLOCK4 "avadd 3 20.25 9.5 -1.5;"
 GLOCK5 "avadd 4 30.25 3.75 -2;"
 GLOCK6 "avadd 5 10.75 10.75 0.5;"
 gsaimGLOCK "avclear; GLOCK1; GLOCK2; GLOCK3; GLOCK4; GLOCK5; GLOCK6; txt GSAIM FOR GLOCK Loaded"

// GSAIM FOR MP5
 MP51 "avadd 0 21 10.1 0;"
 MP52 "avadd 1 24 2.25 4.5;"
 MP53 "avadd 2 20 7.5 5.5;"
 MP54 "avadd 3 21 7 1.5;"
 MP55 "avadd 4 29 2.5 3;"
 MP56 "avadd 5 13.5 7.5 2.5;"
 gsaimMP5 "avclear; MP51; MP52; MP53; MP54; MP55; MP56; txt GSAIM FOR MP5navy Loaded"

// --------------------------------------------------------------------------------------
// HeadShot Setings

cl_pitchup "89"
cl_pitchdown "89"
c_maxpitch "headshot"//HEADSHOT"
c_maxyaw "headshot"//HEADSHOT"
c_minyaw "headshot"//HEADSHOT"
hs_mode 1
//hs_body 1 2 3 4 5 6 7
hs_body 2 3 4 5
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "1"
spec_pip "0"
shoot1
fov 9000
clear
// --------------------------------------------------------------------------------------
// Models Setings

cl_minmodels                  "1"
cl_min_ct                     "1"
cl_min_t                      "1"
cl_phys_props_max             "50"
cl_ragdoll_physics_enable     "0"
cl_ragdoll_collide            "1"
r_drawmodeldecals             "0"
r_maxmodeldecal               "0"
model                         "1337"

mdl clear_models

mdl new GSG9\gsg9.mdl
mdl add_spot 5 6 3
mdl add_spot 5 0 0
mdl add_spot 3 0 0
mdl add_spot 20 0 0
mdl add_spot 9 0 0
mdl add_spot 44 45 0.5
mdl add_spot 50 51 0.5

mdl new SAS\sas.mdl
mdl add_spot 5 6 3
mdl add_spot 5 0 0
mdl add_spot 3 0 0
mdl add_spot 20 0 0
mdl add_spot 9 0 0
mdl add_spot 44 45 0.5
mdl add_spot 50 51 0.5

mdl new arctic\arctic.mdl
mdl add_spot 5 6 3
mdl add_spot 5 6 3
mdl add_spot 3 0 0
mdl add_spot 20 0 0
mdl add_spot 9 0 0
mdl add_spot 44 45 0.5
mdl add_spot 50 51 0.5

mdl new gign\gign.mdl
mdl add_spot 5 6 3
mdl add_spot 5 0 0
mdl add_spot 3 0 0
mdl add_spot 20 0 0
mdl add_spot 9 0 0
mdl add_spot 44 45 0.5
mdl add_spot 50 51 0.5

mdl new guerilla\guerilla.mdl
mdl add_spot 5 6 3
mdl add_spot 5 0 0
mdl add_spot 3 0 0
mdl add_spot 20 0 0
mdl add_spot 9 0 0
mdl add_spot 44 45 0.5
mdl add_spot 50 51 0.5

mdl new leet\leet.mdl
mdl add_spot 5 6 3
mdl add_spot 5 0 0
mdl add_spot 3 0 0
mdl add_spot 20 0 0
mdl add_spot 9 0 0
mdl add_spot 44 45 0.5
mdl add_spot 50 51 0.5

mdl new terror\terror.mdl
mdl add_spot 5 6 3
mdl add_spot 5 0 0
mdl add_spot 3 0 0
mdl add_spot 19 0 0
mdl add_spot 9 0 0
mdl add_spot 42 43 0.5
mdl add_spot 48 49 0.5

mdl new urban\urban.mdl
mdl add_spot 5 6 3
mdl add_spot 5 0 0
mdl add_spot 3 0 0
mdl add_spot 20 0 0
mdl add_spot 9 0 0
mdl add_spot 44 45 0.5
mdl add_spot 50 51 0.5 
// --------------------------------------------------------------------------------------
// Setburst Setings

// automatic burst settings 
// usage: setburst <weapon> <counter> <range> <attack_time> <delay_time> <start_delay> <flags>
// flags are: 1=duck 2=no_aim 4=stop 8=zoom 16=ground 32=use
hackhooked 1
setburst mp5 1 5 0.4 0.0001 0 0
setburst mp5 2 10 0.38 0.001 0 0
setburst mp5 3 20 0.35 0.01 0 0
setburst mp5 4 30 0.32 0.015 0 0
setburst mp5 5 50 0.25 0.02 0 0
setburst mp5 6 999 0.15 0.04 0 0
setburst ak47 1 10 0.12 0.12 0.000001 1
setburst ak47 2 20 0.12 0.13 0.000001 1
setburst ak47 3 30 0.12 0.14 0.000001 1
setburst ak47 4 50 0.08 0.15 0.000001 0
setburst ak47 5 999 0.06 0.16 0.000001 0
setburst sg552 1 20 0.25 0.06 0.000001 0
setburst sg552 2 50 0.2 0.1 0.000001 0
setburst sg552 3 80 0.18 0.15 0.000001 0
setburst sg552 4 999 0.12 0.2 0.000001 0
setburst m4a1 1 10 0.12 0.12 0.000001 1
setburst m4a1 2 20 0.12 0.13 0.000001 1
setburst m4a1 3 30 0.12 0.14 0.000001 1
setburst m4a1 4 50 0.08 0.15 0.000001 0
setburst m4a1 5 999 0.06 0.16 0.000001 0
setburst aug 1 30 1 0 0 0
setburst aug 2 60 0.25 0.35 0 0
setburst aug 3 110 0.15 0.45 0 0
setburst aug 4 999 0.05 0.43 0 12
setburst awp 1 3 1 0 0 0
setburst awp 2 5 1 0 0 16
setburst awp 3 999 1 0 0 60
setburst c4 1 999 1 0 0 2
setburst deagle 1 999 1 0 0 0
setburst elite 1 15 1 0 0 0
setburst elite 2 999 0.07 0.15 0 0
setburst fiveseven 1 999 1 0 0 0
setburst flashbang 1 999 1 0 0 2
setburst g3sg1 1 3 1 0 0 0
setburst g3sg1 2 5 1 0 0 16
setburst g3sg1 3 120 1 0 0 60
setburst g3sg1 4 999 0.05 0.4 0 60
setburst glock18 1 999 0.01 0.01 0 0
setburst knife 1 3 1 0 0 0
setburst knife 2 999 1 0 0 2
setburst m249 1 45 1 0 0 0
setburst m249 2 999 0.05 0.5 0 0
setburst m3 1 999 1 0 0 0
setburst mac10 1 40 1 0 0 0
setburst mac10 2 120 0.35 0.25 0 0
setburst mac10 3 999 0.01 0.25 0 0
setburst p90 1 5 1 0 0 0
setburst p90 2 10 1 0 0 0
setburst p90 3 120 0.1 0.25 0 0
setburst p90 4 999 0.11 0.25 0 0
setburst scout 1 3 1 0 0 0
setburst scout 2 5 1 0 0 16
setburst scout 3 999 1 0 0 60
setburst sg550 1 3 1 0 0 0
setburst sg550 2 30 1 0 0 16
setburst sg550 3 999 0.3 0.1 0 60
setburst smokegrenade 1 999 1 0 0 2
setburst tmp 1 20 1 0 0 0
setburst tmp 2 100 0.3 0.3 0 0
setburst tmp 3 999 0.1 0.3 0 0
setburst ump45 1 40 1 0 0 0
setburst ump45 2 120 0.45 0.25 0 0
setburst ump45 3 999 0.11 0.25 0 0
setburst usp 1 999 1 0 0 0
setburst xm1014 1 999 1 0 0 0
setburst ak47 1 10 1 0 0.05 0
setburst ak47 2 20 0.25 0.35 0.05 0
setburst ak47 3 50 0.15 0.45 0.05 36
setburst ak47 4 999 0.07 0.4 0.05 52
setburst aug 1 30 1 0 0.05 0
setburst aug 2 60 0.25 0.35 0.05 0
setburst aug 3 110 0.15 0.45 0.05 0
setburst aug 4 999 0.05 0.43 0.2 12
setburst awp 1 3 1 0 0.02 0
setburst awp 2 5 1 0 0.02 16
setburst awp 3 999 1 0 0.2 60
setburst c4 1 999 1 0 0 2
setburst deagle 1 999 1 0 0.02 0
setburst elite 1 15 1 0 0.02 0
setburst elite 2 999 0.07 0.15 0.05 0
setburst fiveseven 1 999 1 0 0.02 0
setburst flashbang 1 999 1 0 0 2
setburst g3sg1 1 3 1 0 0.02 0
setburst g3sg1 2 5 1 0 0.02 16
setburst g3sg1 3 120 1 0 0.05 60
setburst g3sg1 4 999 0.05 0.4 0.05 60
setburst glock18 1 999 0.01 0.01 0.02 0
setburst hegrenade 1 999 1 0 0 2
setburst knife 1 3 1 0 0 0
setburst knife 2 999 1 0 0.1 2
setburst m249 1 45 1 0 0.05 0
setburst m249 2 999 0.05 0.5 0.05 0
setburst m3 1 999 1 0 0.2 0
setburst m4a1 1 10 1 0 0.05 0
setburst m4a1 2 20 0.25 0.35 0.05 0
setburst m4a1 3 80 0.15 0.45 0.05 0
setburst m4a1 4 999 0.07 0.4 0.05 0
setburst mac10 1 40 1 0 0.05 0
setburst mac10 2 120 0.35 0.25 0.04 0
setburst mac10 3 999 0.11 0.25 0.05 0
setburst mp5 1 40 1 0 0.05 0
setburst mp5 2 120 0.45 0.25 0.05 0
setburst mp5 3 999 0.11 0.25 0.05 0
setburst p228 1 999 1 0 0.02 0
setburst p90 1 20 1 0 0.05 0
setburst p90 2 120 0.1 0.25 0.05 0
setburst p90 3 999 0.11 0.25 0.05 0
setburst scout 1 3 1 0 0.02 0
setburst scout 2 5 1 0 0.02 16
setburst scout 3 999 1 0 0.05 60
setburst sg550 1 3 1 0 0.02 0
setburst sg550 2 30 1 0 0.04 16
setburst sg550 3 999 0.3 0.1 0.05 60
setburst sg552 1 30 1 0 0.05 0
setburst sg552 2 60 0.25 0.35 0.05 0
setburst sg552 3 110 0.15 0.45 0.05 8
setburst sg552 4 999 0.05 0.43 0.2 12
setburst smokegrenade 1 999 1 0 0 2
setburst tmp 1 20 1 0 0 0
setburst tmp 2 100 0.3 0.3 0.02 0
setburst tmp 3 999 0.1 0.3 0.05 0
setburst ump45 1 40 1 0 0.05 0
setburst ump45 2 120 0.45 0.25 0.05 0
setburst ump45 3 999 0.11 0.25 0.05 0
setburst usp 1 999 1 0 0.02 0
setburst xm1014 1 999 1 0 0.2 0
// --------------------------------------------------------------------------------------
// Rope Setings

rope_averagelight                 "0"
rope_collide                     "0"
rope_shake                     "0"
rope_smooth_maxalphawidth             "0"
rope_smooth_maxalpha                 "0"
rope_smooth_enlarge                 "0"
rope_smooth_minwidth                 "0"
rope_smooth_minalpha                 "0"
rope_smooth                     "0"
rope_subdiv                     "0"
rope_wind_dist     
// --------------------------------------------------------------------------------------
// Recoil Setings ( 40 % recoils )

"*" "Deagle Pack" "deagle; secammo; cl_pitchspeed 1.1"
"*" "MP5 Pack" "mp5; primammo; cl_pitchspeed 1.4"
"*" "P90 Pack" "p90; primammo; cl_pitchspeed 1.9"
"*" "AK-47 Pack" "ak47; primammo; cl_pitchspeed 2.7"
"*" "M4A1 Pack" "m4a1; primammo; cl_pitchspeed 2.2"
"*" "M249 Pack" "m249; primammo; cl_pitchspeed 1.4"

vec_pistol "avclear; avadd 0 20.49 6.31 1.47;avadd 1 26.435 6.47 2.38;avadd 2 11.2 6.51 2.65; recoil 0.016"
vec_m4a1 "avclear;avadd 0 20.65 6.73 1.937;avadd 1 26.69 6.15 3.65;avadd 2 11.76 6.5 3.25; recoil 1.61"
vec_ak47 "avclear;avadd 0 21.75 6.63 3.276;avadd 1 26.85 5.85 3.45;avadd 2 11.9 6.8 2.4; txt recoil 1.73"
vec_aug "avclear;avadd 0 21.53 6.724 2.718;avadd 1 25.82 6.11 2.73;avadd 2 10.917 6.673 3.41; recoil 1.7"
vec_sg552 "avclear;avadd 0 21.53 6.724 2.718;avadd 1 25.82 6.11 2.73;avadd 2 10.917 6.673 3.41; recoil 1.7"
vec_other "avclear; avadd 0 22.05 6.61 2.013;avadd 1 25.19 6.88 3.404;avadd 2 13.244 7.11 2.31; recoil 1.71"
vec_sg550 "avclear; avadd 0 21.4533 6.42533 3.618;avadd 1 23.4 4.9 3.015; recoil .0001"
vec_g3sg1 "avclear; avadd 0 21.4533 6.42533 3.618;avadd 1 23.4 4.9 3.015; recoil .0001"
vec_scout "avclear;avadd 0 22.8389 6.92 3.34;avadd 1 30.13 4.54 3.96; recoil 1.65"
vec_awp "avclear;avadd 0 22.8389 6.92 3.34;avadd 1 30.13 4.54 3.96; recoil 1.65"

d_knife               192    0    48    16
d_ak47              192    80    48    16
d_awp              192    128    48    16
d_deagle        224      16    32    16
d_famas        192    144    48    16
d_fiveseven    192    0    32    16
d_flashbang    192    192    48    16
d_g3sg1        192    144    48    16
d_galil        192    160    48    16
d_glock18    192    16    32    16
d_grenade    224    192    32    16
d_m249        192    160    48    16
d_m3        192    48    48    16
d_m4a1        192    96    48    16
d_mp5navy    192    64    32    16
d_p228        224    32    32    16
d_p90        192    176    48    16
d_scout        192    208    48    16
d_sg550        192    48    48    16
d_sg552        192    112    48    16
d_ump45        192    80    48    16
d_usp        192    32    32    16
d_tmp        224    64    32    16
d_xm1014    192    224    48    16
d_skull        224    240    32    16
d_tracktrain    192    240    32    16
d_aug        148    240    44    16
d_mac10        109    240    34    16    
d_elite        152    240    57    16
d_headshot    1         240   36    16

// --------------------------------------------------------------------------------------
alias +vector "+attack;rate 30000;cl_cmdrate 102;cl_updaterate 102;ex_interp 0.03;cl_rate 999999"                                        
alias -vector "-attack;rate 25000;cl_cmdrate 101;cl_updaterate 101;ex_interp 0.01;cl_rate 20000"
bind mouse4 "+vector"

alias "+info"  "+showscores;neton"
alias "-info"  "netoff;-showscores"
alias "neton"  "net_graph 3;net_graphwidth 150;net_scale 5;net_graphpos 2;"
alias "netoff" "net_graph 0;net_graphwidth 0;net_scale 0;net_graphpos 0;"
// --------------------------------------------------------------------------------------
rate 25000
cl_updaterate "101"
cl_cmdrate "101"
ex_interp "0.1"
cl_bob "0.003
-------------------------------------------------------------
dev1;  =================================================================
       Press Keypad 4 To enable/disable Nobob.
       Press Keypad 6 To enable/disable Anti-Recoil.
       Press +/- or mousewheelup/mousewheeldown to adjust Recoil Speeds.
       =================================================================; dev1

alias cl0  "cl_pitchspeed 0"
alias cl1  "cl_pitchspeed 0.5"
alias cl2  "cl_pitchspeed 1"
alias cl3  "cl_pitchspeed 1.5"
alias cl4  "cl_pitchspeed 2"
alias cl5  "cl_pitchspeed 2.5"
alias cl6  "cl_pitchspeed 3"
alias cl7  "cl_pitchspeed 3.5"
alias cl8  "cl_pitchspeed 4"
alias cl9  "cl_pitchspeed 4.5"
alias cl10 "cl_pitchspeed 5"
alias cl11 "cl_pitchspeed 5.5"
alias cl12 "cl_pitchspeed 6"
alias cl13 "cl_pitchspeed 6.5"
alias cl14 "cl_pitchspeed 7"
alias cl15 "cl_pitchspeed 7.5"
alias cl16 "cl_pitchspeed 8"
alias cl17 "cl_pitchspeed 8.5"
alias cl18 "cl_pitchspeed 9"
alias cl19 "cl_pitchspeed 9.5"
alias cl20 "cl_pitchspeed 10"

alias ec0  "dev1;   Recoil Speed    |--------------------|; dev1"
alias ec1  "dev1;   Recoil Speed    |*-------------------|; dev1"
alias ec2  "dev1;   Recoil Speed    |**------------------|; dev1" 
alias ec3  "dev1;   Recoil Speed    |***-----------------|; dev1"
alias ec4  "dev1;   Recoil Speed    |****----------------|; dev1"
alias ec5  "dev1;   Recoil Speed    |*****---------------|; dev1"
alias ec6  "dev1;   Recoil Speed    |******--------------|; dev1"
alias ec7  "dev1;   Recoil Speed    |*******-------------|; dev1"
alias ec8  "dev1;   Recoil Speed    |********------------|; dev1"
alias ec9  "dev1;   Recoil Speed    |*********-----------|; dev1"
alias ec10 "dev1;   Recoil Speed    |**********----------|; dev1"
alias ec11 "dev1;   Recoil Speed    |***********---------|; dev1"
alias ec12 "dev1;   Recoil Speed    |************--------|; dev1"
alias ec13 "dev1;   Recoil Speed    |*************-------|; dev1"
alias ec14 "dev1;   Recoil Speed    |**************------|; dev1"
alias ec15 "dev1;   Recoil Speed    |***************-----|; dev1"
alias ec16 "dev1;   Recoil Speed    |****************----|; dev1"
alias ec17 "dev1;   Recoil Speed    |*****************---|; dev1"
alias ec18 "dev1;   Recoil Speed    |******************--|; dev1"
alias ec19 "dev1;   Recoil Speed    |*******************-|; dev1"
alias ec20 "dev1;   Recoil Speed    |********************|; dev1"

alias r0  "ec0;  cl0;  bind mouse1 +attack; bind = r1; bind mwheelup r1"
alias r1  "ec1;  cl1;  bind mouse1 +on; bind = r2;  bind - r0;  bind mwheelup r2;  bind mwheeldown r0"
alias r2  "ec2;  cl2;  bind mouse1 +on; bind = r3;  bind - r1;  bind mwheelup r3;  bind mwheeldown r1"
alias r3  "ec3;  cl3;  bind mouse1 +on; bind = r4;  bind - r2;  bind mwheelup r4;  bind mwheeldown r2"
alias r4  "ec4;  cl4;  bind mouse1 +on; bind = r5;  bind - r3;  bind mwheelup r5;  bind mwheeldown r3"
alias r5  "ec5;  cl5;  bind mouse1 +on; bind = r6;  bind - r4;  bind mwheelup r6;  bind mwheeldown r4"
alias r6  "ec6;  cl6;  bind mouse1 +on; bind = r7;  bind - r5;  bind mwheelup r7;  bind mwheeldown r5"
alias r7  "ec7;  cl7;  bind mouse1 +on; bind = r8;  bind - r6;  bind mwheelup r8;  bind mwheeldown r6"
alias r8  "ec8;  cl8;  bind mouse1 +on; bind = r9;  bind - r7;  bind mwheelup r9;  bind mwheeldown r7"
alias r9  "ec9;  cl9;  bind mouse1 +on; bind = r10; bind - r8;  bind mwheelup r10; bind mwheeldown r8"
alias r10 "ec10; cl10; bind mouse1 +on; bind = r11; bind - r9;  bind mwheelup r11; bind mwheeldown r9"
alias r11 "ec11; cl11; bind mouse1 +on; bind = r12; bind - r10; bind mwheelup r12; bind mwheeldown r10"
alias r12 "ec12; cl12; bind mouse1 +on; bind = r13; bind - r11; bind mwheelup r13; bind mwheeldown r11"
alias r13 "ec13; cl13; bind mouse1 +on; bind = r14; bind - r12; bind mwheelup r14; bind mwheeldown r12"
alias r14 "ec14; cl14; bind mouse1 +on; bind = r15; bind - r13; bind mwheelup r15; bind mwheeldown r13"
alias r15 "ec15; cl15; bind mouse1 +on; bind = r16; bind - r14; bind mwheelup r16; bind mwheeldown r14"
alias r16 "ec16; cl16; bind mouse1 +on; bind = r17; bind - r15; bind mwheelup r17; bind mwheeldown r15"
alias r17 "ec17; cl17; bind mouse1 +on; bind = r18; bind - r16; bind mwheelup r18; bind mwheeldown r16"
alias r18 "ec18; cl18; bind mouse1 +on; bind = r19; bind - r17; bind mwheelup r19; bind mwheeldown r17"
alias r19 "ec19; cl19; bind mouse1 +on; bind = r20; bind - r18; bind mwheelup r20; bind mwheeldown r18"
alias r20 "ec20; cl20; bind mouse1 +on; bind - r19; bind mwheeldown r19"
bind kp_rightarrow "antion"
alias antioff "bind mouse1 +attack; wait; bind = em; wait; bind - em; wait; bind mwheelup em; wait; bind mwheeldown em; wait; bind kp_rightarrow antion; wait; dev1;  Anti-Recoil DISABLED; dev1"
gl_polyoffset "5000"
bind kp_leftarrow "antioff"

alias #matrix "+attack;#w;-attack;#w5;+reload;#w10;#w;slot5;#w5;+jump;#w;-jump;#w;-jump;#w5;slot3;#w5;slot2;#w5;slot1;-reload;#w;-reload;#w;-reload"
alias +#jumpduck "alias _special #jdspec;special"
alias -#jumpduck "alias _special"
alias +#jumpduckx "+duck;wait;+jump"
alias -#jumpduckx "-duck;wait;-jump"
alias #jdspec "special;wait;+#jumpduckx;wait;-#jumpduckx"
alias #duckset1 "alias #duck_  #duck_ is : 1;alias #jump_  #jump_ is : 0;alias #strjump_  #strjump_ is : 0;alias #eqbunny_  #eqbunny_ is : 0"
alias #duckset0 "alias #duck_  #duck_ is : 0;alias #jump_  #jump_ is : 0;alias #strjump_  #strjump_ is : 0;alias #eqbunny_  #eqbunny_ is : 0"
alias #jumpset1 "alias #duck_  #duck_ is : 0;alias #jump_  #jump_ is : 1;alias #strjump_  #strjump_ is : 0;alias #eqbunny_  #eqbunny_ is : 0"
alias #jumpset0 "alias #duck_  #duck_ is : 0;alias #jump_  #jump_ is : 0;alias #strjump_  #strjump_ is : 0;alias #eqbunny_  #eqbunny_ is : 0"
alias #strjumpset1 "alias #duck_  #duck_ is : 0;alias #jump_  #jump_ is : 0;alias #strjump_  #strjump_ is : 1;alias #eqbunny_  #eqbunny_ is : 0"
alias #strjumpset0 "alias #duck_  #duck_ is : 0;alias #jump_  #jump_ is : 0;alias #strjump_  #strjump_ is : 0;alias #eqbunny_  #eqbunny_ is : 0"
alias #eqbunnyset1 "alias #duck_  #duck_ is : 0;alias #jump_  #jump_ is : 0;alias #strjump_  #strjump_ is : 0;alias #eqbunny_  #eqbunny_ is : 1"
alias #eqbunnyset0 "alias #duck_  #duck_ is : 0;alias #jump_  #jump_ is : 0;alias #strjump_  #strjump_ is : 0;alias #eqbunny_  #eqbunny_ is : 0"
alias #duck_1 "bind space +#jumpduck;alias #jump_t #jump_1;alias #duck_t #duck_0;alias #strjump_t #strjump_1;alias #eqbunny_t #eqbunny_1;#d1; Jump Option: DuckJump;#d9;speak fvox/beep;#duckset1"
alias #duck_0 "bind space +jump;alias #eqbunny_t #eqbunny_1;alias #jump_t #jump_1;alias #duck_t #duck_1;alias #strjump_t #strjump_1;#d1; Jump Option: Normal Jump;#d9;speak fvox/beep;#duckset0"
alias #duck_t "#duck_1"
alias #jump_1 "bind space +#bunny;alias #jump_t #jump_0;alias #duck_t #duck_1;alias #strjump_t #strjump_1;alias #eqbunny_t #eqbunny_1;#d1; Jump Option: BunnyHop;#d9;speak fvox/beep;#jumpset1"
alias #jump_0 "bind space +jump;alias #eqbunny_t #eqbunny_1;alias #jump_t #jump_1;alias #duck_t #duck_1;alias #strjump_t #strjump_1;;#d1; Jump Option: Normal Jump;#d9;speak fvox/beep;#jumpset0"
alias #pulo "special;#w;+#pulo;wait;-#pulo;wait;+#pulo;wait;-#pulo;wait;+#pulo;wait;-#pulo;wait;+#pulo;wait;-#pulo;wait;+#pulo;wait;-#pulo;wait;+#pulo;wait;-#pulo;+#pulo;wait;-#pulo"
alias #jump_t "#jump_1"
alias +#bunny "alias _special #pulo;#w;special"
alias -#bunny "alias _special"
alias +#pulo "+jump"
alias -#pulo "-jump"
alias +#strjump "alias _special #strspec;special"
alias -#strjump "alias _special"
alias #strspec "special;wait;+#strjumpx;wait;-#strjumpx"
alias +#strjumpx "+strafe;wait;+jump"
alias -#strjumpx "-strafe;wait;-jump"
alias #strjump_1 "bind space +#strjump;alias #jump_t #jump_1;alias #duck_t #duck_1;alias #strjump_t #strjump_0;alias #eqbunny_t #eqbunny_1;#d1; Jump Option: StrafedJump;#d9;speak fvox/beep;#strjumpset1"
alias #strjump_0 "bind space +jump;alias #eqbunny_t #eqbunny_1;alias #jump_t #jump_1;alias #duck_t #duck_1;alias #strjump_t #strjump_1;#d1; Jump Option: Normal Jump;#d9;speak fvox/beep;#strjumpset0"
alias #strjump_t "#strjump_1"
alias +#eqbunny "alias _special #eqspec;special"
alias -#eqbunny "alias _special"
alias #eqspec "special;wait;+#eqbunnyx;wait;-#eqbunnyx"
alias #eq "+duck;#w;-duck"
alias +#eqj "+jump"
alias -#eqj "-jump"
alias +#eqbunnyx "+#eqj;#w;#eq;#w;#eq;#w;+#eqj;#w;#eq;+#eqj"
alias -#eqbunnyx "-#eqj;#w;#eq;#w;-#eqj"
alias #eqbunny_1 "bind space +#eqbunny;alias #jump_t #jump_1;alias #duck_t #duck_1;alias #strjump_t #strjump_1;alias #eqbunny_t #eqbunny_0;#d1; Jump Option: Earthquake Bunny;d9;speak fvox/beep;#eqbunnyset1"
alias #eqbunny_0 "bind space +jump;alias #eqbunny_t #eqbunny_1;alias #jump_t #jump_1;alias #duck_t #duck_1;alias #strjump_t #strjump_1;#d1; Jump Option: Normal Jump;d9;speak fvox/beep;#eqbunnyset0"
alias #eqbunny_t "#eqbunny_1"
-------------------------------------------------------
//      ____________
// --= ( DEAGLE AIM )=--
//      ¯¯¯¯¯¯¯¯¯¯¯¯

deagy
alias deagy0 "avadd 0 21.81 7.351 2.28"
alias deagy1 "avadd 1 26.85 5.36 2.16"
alias deagy2 "avadd 2 13.90 7.57 2.73"
alias deagy5 "avadd 3 21.2 8.4 1.8" 
alias deagy3 "recoil 1.67"
alias deagy4 "avclear;deagy0;deagy1;deagy2;deagy3;deagy5"

alias deagle0 "avadd 0 20.82 7.53 2.04" 
alias deagle1 "avadd 1 26.1 4.2 2.49" 
alias deagle2 "avadd 2 15.31 7.52 2.36" 
alias deagle3 "avadd 3 21.2 8.4 1.8" 
alias pistolvec "avclear;deagle0;deagle1;deagle2;deagle3;recoil 0.085;height_correction 0" 

// Deagle
alias pist1 "avadd 0 20.82 7.53 2.04"
alias pist2 "avadd 1 26.1 4.2 2.49" 
alias pist3 "avadd 2 15.31 7.52 2.36" 
alias pistsetup "recoil 0.015;pred 0"
alias deaglevec "avclear;pist1;pist2;pist3;;pistsetup;txt Deagle;height_correction 4"
alias pistolvec "deaglevec"


//Deagle
alias cripset "avadd 0 22.4 5.87 1.09" 
alias bloods "avadd 1 26.6 5.7 3.2" 
alias gangsta "avadd 2 9.12 6.12 3.431" 
alias respect "avadd 3 21 8 3.4" 
alias setup "avclear;cripset;bloods;gangsta;respect;txt -=[ DEAGLE v.o1 TEST ]|:=-" 
alias setup2 "#ex_interp 0.03;#cl_cmdrate 15332;wallsensitivity 2;height_correction 0;#cl_updaterate 15332;recoil 0.2" 
alias deaglevec "setup;setup2" 


//Deagle
alias Sshot1 "avadd 0 18.98 12.54 1;avadd 1 26.89 8.3 3.7;avadd 2 13 12 1;avadd 3 20 9 1"
alias SuperShot "avclear;gsaim 1;Sshot1;recoil 0.14;aim 1;lock 1;height_correction 0"


// Deagle
alias dgl "rate 95190; cl_cmdrate 200; cl_updaterate 501; cl_cmdbackup 2; ex_interp -99999;later 3"
//DULOG 
alias DULOGSD "avadd 0 23.222 7.888 2.888 ; avadd 1 24.333 3.555 1.777"
alias DULOGSD1 "avadd 0 23.444 7.888 2.888 ; avadd 1 24.555 3.555 1.777"
alias DULOG "avclear;dulogsd;dulogsd1;recoil 1.45;#say ***|-yoyomamaitsaboy VeC L04d3d-|***;#say ***|-get ready to die-|***;txt **| Aiming |**: yoyomamitsaboy"


//DULOG 
alias DULOGSD "avadd 0 21.988 8.488 2.888 ; avadd 1 24.533 1.155 2.777"
alias DULOGSD1 "avadd 0 21.999 8.498 2.888 ; avadd 1 24.555 1.155 2.777"
alias DULOG "avclear;dulogsd;dulogsd1;recoil 1.45;#say ***|-yoyomamaitsaboy VeC L04d3d-|***;#say ***|-get ready to die-|***;txt **| Aiming |**: yoyomamitsaboy"

//deagle vec
alias deagle1 "avadd 0 20.74 6.59 2.469;avadd 1 26.971 5.03 2.3348;avadd 2 11.84 6.57 2.01"
alias deaglevec "avclear;deagle1;recoil 0.015;height_correction 0;#ex_interp 0.03;txt [-Deagle-]"


alias dnowon1 "avadd 0 20.49 6.31 1.47;avadd 1 26.435 6.47 2.38;avadd 2 11.2 6.51 2.65"
alias dnowon2 "avadd 0 21.21 5.2 3.1;avadd 1 25.1 6.53 1.082;avadd 2 12.8 8.1 2.11;avadd 3 19.623 6.654 .9119"
alias dnowon "avclear;dnowon1;dnowon2;recoil 0.0342;height_correction 2;#ex_interp 0.03;txt |TNG|-DEAGLE-[NoWoN]"


// |TNG|-DEAGLE-[NoWoN]
alias dnowon1 "avadd 0 20.49 6.31 1.47;avadd 1 26.435 6.47 2.38;avadd 2 11.2 6.51 2.65"
alias dnowon2 "avadd 0 21.21 5.2 3.1;avadd 1 25.1 6.53 1.082;avadd 2 12.8 8.1 2.11;avadd 3 19.623 6.654 .9119"
alias dnowon "avclear;dnowon1;dnowon2;recoil 0.0342;height_correction 2;#ex_interp 0.03;txt |TNG|-DEAGLE-[NoWoN]"


// Deagle vec 
alias deagle1 "avadd 0 20.159 6.913 1.412;avadd 1 26.035 6.71 3.398;avadd 2 11.708 6.51 3.012;avadd 3 21.4 7.5 2.1" 
alias deaglevec "#ex_interp 0.03;height_correction 0;recoil 0.015;txt Aiming Vector: Deagle" 


//Troy and Raged Deagle
alias vec_deagle "vec_m4a1;recoil 1.7;height_correction 1.3;txt Deagle by Tr0y and Raged"


//1 Shot Deagle
alias own1 "avadd 0 23.4 6.44 4.3;avadd 1 26.78 5.6 3"
alias own2 "avclear;own1;recoil 2.3;txt 1-Shot Deagle;#say \\ 1 $hot Deagle // By: TurkiyeCs | tarantula  |Loaded|"

//1Shot Loaded
alias h00ch1 "avadd 0 21.36 5.63 2.34;avadd 1 24.15 3.23 2.53"
alias h00ch2 "avadd 0 21.64 6.29 2.23;avadd 1 25.23 3.72 2.92"
alias h00ch3 "avadd 0 22.61 6.49 2.43;avadd 1 25.28 3.98 3.01"
alias h00ch4 "avadd 1 23.54 7.35 3.25;avadd 1 26.11 4.44 4.44"

// Sc0ut3rZ X Deagle
alias np1d "avadd 0 23.11 6.8 3.563;avadd 1 29.54 5.1 3.45"
alias np2d "nospread 1;recoil 1.2"
alias deaglevec "avclear;np1d;np2d;txt aNaRcHy Deagle"

alias mideagle "micolt;recoil 0.03;txt DGL"

// Deagle
alias Monster1 "avadd 0 21.65 8.34 1.65;avadd 1 25.56 6.54 2.10"
alias Monster2 "avadd 0 21.78 7.43 1.73;avadd 1 25.89 6.50 2.15"
alias Monster3 "avadd 0 21.89 7.32 1.69;avadd 1 26.23 7.23 2.13"
alias Monster4 "avadd 0 22.23 6.48 1.75;avadd 1 26.45 6.52 2.15"
alias Monster-stuff "recoil 1.632;aspeed 2.2;sdelay 0;rdelay 0;#cl_bob 0;#cl_bobup 0;fov 999;#fps_max 72;aim 1"
alias Monsterx "Monster1;Monster2;Monster3;Monster4;Monster-stuff"
alias pistolvec12 "nospread 1;avclear 1;Monsterx;txt -|[DeAgLe MoNsTeR]|-v.1"
alias saything "#say <-[-phr33k ho0k v.o2 BETA -]-> <-[-By phr33k* -]->"

//NAST3 deagle 2.0
alias NAST3DD "avadd 0 23.4 0.0 1.8; avadd 1 25.331 0.0 1.41"
alias Ndeagle2.0 "avclear; NAST3DD; recoil 1.965; txt NAST3 d34gl3"

alias simplydA "avadd 0 23.75 6.41 2.01"
alias simplydB "avadd 1 28.5 5 1.5"
alias simply2 "avclear;simplydA;simplydB;txt ::.: simplydabestdeagle ::.."
alias deag11 "avadd 0 23.5 8.5 1.45; avadd 1 27 8.5 1.39"
alias deag12 "avadd 0 21.5 8.5 1.45; avadd 1 25 8.5 1.39"
alias deag13 "avadd 0 19.5 8.5 1.45; avadd 1 23 8.5 1.39"
alias deaglev2 "avclear 0; avclear 1; cl_bob 0; cl_bobup 0; recoil 1.1; deag11; deag12; deag13; txt SToNeD SoLDieR - *DEAGLE V2 LoaDeD*"
" " "DEAGLE V2" "deaglev2"
alias j0k3rdeagles "avadd 0 21.37.-70 3.90 1.96"
alias j0k3rdeagled "avadd 1 26.25 4.20 2.20"
alias j0k3rdeagle20 "avclear;j0k3rdeagles;j0k3rdeagled;recoil 1.82;pred 0;height_correction 0;txt j0k3r DeAgLe 2.0"
//[DeAgLe][MoRpHeUs] Vec Cllection
//[DeAgLe][MoRpHeUs] **** Aim
alias "MoRpHeUsda" "avadd 0 -2 -4 -2;avadd 0 -7 -1 -2;avadd 0 -6 1 0"
alias "MoRpHeUsdb" "avadd 1 4 -15 1;avadd 1 1 -7 1;avadd 1 4 -12 1"
alias "[DeAgLe][MoRpHeUs] d-aim" "avclear;MoRpHeUsda;MoRpHeUsdb;recoil 0.81;txt [=NtL=][white-MoRpHeUs-] Terror **** Aim"

//[DeAgLe][MoRpHeUs] Stomach Aim
alias "MoRpHeUssa" "avadd 0 7 0 -3;avadd 0 4 -4 2;avadd 0 6 -1 0"
alias "MoRpHeUssb" "avadd 1 12 -14 1;avadd 1 11 -12 -1;avadd 1 11 -7 -4"
alias "[DeAgLe][MoRpHeUs] s-aim" "avclear;MoRpHeUssa;MoRpHeUssb;recoil 1.7;txt [=NtL=][white-MoRpHeUs-] Terror Stomach Aim"

//[DeAgLe][MoRpHeUs] Chest Aim
alias "MoRpHeUsca" "avadd 0 10 4 -6;avadd 0 12 4 -6;avadd 0 11 5 -3"
alias "MoRpHeUscb" "avadd 1 16 -4 -3;avadd 1 17 -8 2;avadd 1 15 -4 -5"
alias "[DeAgLe][MoRpHeUs] c-aim" "avclear;MoRpHeUsca;MoRpHeUscb;txt [=NtL=][white-MoRpHeUs-] Terror Chest Aim"

//[DeAgLe][MoRpHeUs] Neck Aim
alias "MoRpHeUsna" "avadd 0 16 6 -3;avadd 0 16 2 -3;avadd 0 19 7 -2"
alias "MoRpHeUsnb" "avadd 1 18 -1 -2;avadd 1 20 4 -4;avadd 1 19 2 -3"
alias "[DeAgLe][MoRpHeUs] n-aim" "avclear;MoRpHeUsna;MoRpHeUsnb;recoil 1.3;txt [=NtL=][white-MoRpHeUs-] Terror Neck Aim"

//[DeAgLe][MoRpHeUs] Head Aim
alias "MoRpHeUsha" "avadd 0 21 11 -2;avadd 0 21 14 -2;avadd 0 24 8 -3"
alias "MoRpHeUshb" "avadd 1 24 3 -3;avadd 1 26 3 -5;avadd 1 24 1 -4"
alias "[DeAgLe][MoRpHeUs] h-aim" "avclear;MoRpHeUsha;MoRpHeUshb;reciol 1.5;txt[=NtL=][white-MoRpHeUs-] Head Aim"

//[DeAgLe][MoRpHeUs] Left Leg Aim
alias "MoRpHeUslla" "avadd 0 -20 5 6;avadd 0 -17 5 4;avadd 0 -13 5 4"
alias "MoRpHeUsllb" "avadd 1 2 -13 9;avadd 1 -1 -13 7;avadd 1 -7 -16 7"
alias "[DeAgLe][MoRpHeUs] ll-aim" "avclear;MoRpHeUslla;MoRpHeUsllb;recoil 1.7;txt [=NtL=][white-MoRpHeUs-] Terror Left Leg Aim"

//[DeAgLe][MoRpHeUs] Right Leg Aim
alias "MoRpHeUsrra" "avadd 0 -13 5 6;avadd 0 -21 7 -5;avadd 0 -24 7 -5"
alias "MoRpHeUsrrb" "avadd 1 -2 -14 -8;avadd 1 -5 -13 -8;avadd 1 2 -13 -8"
alias "[DeAgLe][MoRpHeUs] rr-aim" "avclear;MoRpHeUsrra;MoRpHeUsrrb;recoil 1.7;txt [=NtL=][white-MoRpHeUs-] Terror Right Leg Aim"

//[DeAgLe][MoRpHeUs] SCOUT
alias [DeAgLe][MoRpHeUs] scout "avclear;avadd 0 23.4 7.6 3.7;avadd 1 29.9 3.9 3.9;recoil 1.47;txt [=NtL=][white-MoRpHeUs-] Scout *PRIVATE*"

//[DeAgLe][MoRpHeUs] DEAGLE
alias [DeAgLe][MoRpHeUs] codeagle "avclear;avadd 0 21.6 8.3 1.6;avadd 1 25.5 6.5 2.1;recoil 1.6;txt [=NtL=][white-MoRpHeUs-] Deagle *PRIVATE*"

//[DeAgLe][MoRpHeUs] SIG
alias sigstand "avadd 0 23.6 5.4 2.5;avadd 0 24 7.9 1.8"
alias sigduck "avadd 1 30 4 3.6;avadd 1 30 3.8 4.6"
alias [DeAgLe][MoRpHeUs] cosig "avclear;sigstand;sigduck;recoil 1.6;txt [=NtL=][white-MoRpHeUs-] SIG *PRIVATE*"

//[DeAgLe][MoRpHeUs] AK-47
alias [DeAgLe][MoRpHeUs] coak "avclear;avadd 0 22.6 7.5 2.4;avadd 1 25.3 6.8 2.1;recoil 1.7;txt [DeAgLe][MoRpHeUs] AK-47 *PRIVATE*"

//[DeAgLe][MoRpHeUs] Colt
alias coltstand "avadd 0 23.8 5.7 2.5;avadd 0 22.5 4.4 1.3;avadd 0 24.4 6.5 3.5"
alias coltduck "avadd 1 25.5 7.5 4.5;avadd 1 26.4 8.3 5.3;avadd 1 28.6 4.4 1.3"
alias [DeAgLe][MoRpHeUs] colt "avclear;coltstand;coltduck;recoil 1.5;txt [DeAgLe][MoRpHeUs] Colt *PRIVATE*"

//[DeAgLe][MoRpHeUs] MP5
alias [DeAgLe][MoRpHeUs] comp5 "avclear;avadd 0 21.8 6 2.4;avadd 0 20.5 6.8 2.6;avadd 1 26.8 3.2 2.6;recoil 1.43;txt [DeAgLe][MoRpHeUs] mp5 *PRIVATE*"

//[DeAgLe][MoRpHeUs] PARA
alias [DeAgLe][MoRpHeUs] copara "avclear;avadd 0 22.4 6.4 2.7;avadd 1 28.9 3.9 3.9;recoil 1.55;txt [DeAgLe][MoRpHeUs] Para *PRIVATE*"

//[DeAgLe][MoRpHeUs] P90
alias [DeAgLe][MoRpHeUs] cop90 "avclear;avadd 0 22.5 7 2.5;avadd 1 27.6 5.2 3.3;recoil 1.6;txt [DeAgLe][MoRpHeUs] p90 *PRIVATE*"

//[DeAgLe][MoRpHeUs] Knife
alias [DeAgLe][MoRpHeUs] coknife "avclear;avadd 0 23.7 6.2 3.2;avadd 1 28.8 3.8 1.9;recoil 1.4;txt [DeAgLe][MoRpHeUs] Knife *PRIVATE*"

//[DeAgLe][MoRpHeUs] UMP5
alias [DeAgLe][MoRpHeUs] coump45 "avclear;avadd 0 22.3 7.3 3.3;avadd 1 27.8 7.3 3.9;recoil 1.3;txt [DeAgLe][MoRpHeUs] ump45 *PRIVATE*"

//[DeAgLe][MoRpHeUs] HEad shot
alias [DeAgLe][MoRpHeUs] cohs "avclear;avadd 0 22.5 8.5 4.1;avadd 1 25.5 4.1 2.3;recoil 1.7;txt [DeAgLe][MoRpHeUs] Monster HS *PRIVATE*"

//PureLuck 1337 deagle
alias pldeagle1 "avadd 0 20.6914142857 6.528 1.73485714285;avadd 0 21.044412 6.4883 1.73485"
alias pldeagle2 "avadd 1 24.8714 4.228 1.71371428571;avadd 1 25.02661 3.928 1.7137"
alias pldeagle3 "avadd 2 12.664308 5.868708 2.577548;avadd 2 12.8454 5.6867 2.577"
alias pldeagle4 "avadd 3 20.928825 7.97384 1.07938;avadd 3 31.1113 7.5334 1.0799"
alias pldeagle5 "recoil 0.021;txt Luck 1 ShoTz Deagle"
alias pldgl44 "avclear;pldeagle1;pldeagle2;pldeagle3;pldeagle4;pldeagle5" 
alias p90vec "avclear;p903;p904;p905;p906;recoil 1.8;txt u)v|2eaL p90"
alias p903 "avadd 0 22.84 7.002 3.68"
alias p904 "avadd 1 26.72 5.03 4.09"
alias p905 "avadd 2 14.63 6.73 3.89"
alias p906 "avadd 3 22.84 7.002 3.68"
alias colt-numbers "avadd 0 20.5995 6.908 2.587;avadd 1 24.34 5.25 3.22;avadd 2 11.2433 6.8454 2.59;avadd 3 19.67 7.21 .499"
alias coltsetup "recoil 1.63;height_correction 0;#ex_interp .03"
alias coltVEC34 "avclear0;avclear1;avclear2;colt-numbers;coltsetup"
alias colt-numbers "avadd 0 20.6 6.91 2.587;avadd 1 24.36 5.27 3.22;avadd 2 11.26 6.85 2.59;avadd 3 19.67 7.21 .499"
alias coltsetup "recoil 1.63;height_correction 0;#ex_interp .03"
alias colt "avclear0;avclear1;avclear2;colt-numbers;coltsetup"

//Deagle
alias Sshot1 "avadd 0 18.98 12.54 1;avadd 1 26.89 8.3 3.7;avadd 2 13 12 1;avadd 3 20 9 1"
alias SuperShot "avclear;gsaim 1;Sshot1;recoil 0.14;aim 1;lock 1;height_correction 0"

// Sc0ut3rZ X Deagle
alias np1d "avadd 0 23.11 6.8 3.563;avadd 1 29.54 5.1 3.45"
alias np2d "nospread 1;recoil 1.2"
alias deaglevec "avclear;np1d;np2d

// GSAIM FOR DEAGLE
 DEAG1 "avadd 0 20 10.1 0;"
 DEAG2 "avadd 1 26.5 3 -1;"
 DEAG3 "avadd 2 20 10.5 4;"
 DEAG4 "avadd 3 20.25 9.5 -1.5;"
 DEAG5 "avadd 4 30.25 3.75 -2;"
 DEAG6 "avadd 5 10.75 10.75 0.5;"
 gsaimDEAG "avclear; DEAG1; DEAG2; DEAG3; DEAG4; DEAG5; DEAG6; txt GSAIM FOR DEAGLE Loaded"

// Deagle
alias pist1 "avadd 0 20.82 7.53 2.04"
alias pist2 "avadd 1 26.1 4.2 2.49" 
alias pist3 "avadd 2 15.31 7.52 2.36" 
alias pistsetup "recoil 0.015;pred 0"
alias deaglevec "avclear;pist1;pist2;pist3;;pistsetup;txt Deagle;height_correction 4"
alias pistolvec "deaglevec"

//Deagle
alias cripset "avadd 0 22.4 5.87 1.09" 
alias bloods "avadd 1 26.6 5.7 3.2" 
alias gangsta "avadd 2 9.12 6.12 3.431" 
alias respect "avadd 3 21 8 3.4" 
alias setup "avclear;cripset;bloods;gangsta;respect;txt -=[ DEAGLE v.o1 TEST ]|:=-" 
alias setup2 "#ex_interp 0.03;#cl_cmdrate 15332;wallsensitivity 2;height_correction 0;#cl_updaterate 15332;recoil 0.2" 
alias deaglevec "setup;setup2" 

// GS Deagle 
alias deagle2 "avadd 0 20.159 6.913 1.412;avadd 1 26.035 6.71 3.398;avadd 2 11.708 6.51 3.012;avadd 3 21.4 7.5 2.1;avadd 4 22.61 7.39 2.277;avadd 5 22.6 7.3 2.257" 
alias GSdeagle "avclear;deagle2;#ex_interp 0.03;height_correction 0;recoil 0.015;txt Gaitsequence Aiming: Deagle" 

// Deagle vec 
alias deagle1 "avadd 0 20.159 6.913 1.412;avadd 1 26.035 6.71 3.398;avadd 2 11.708 6.51 3.012;avadd 3 21.4 7.5 2.1" 
alias deaglevec "#ex_interp 0.03;height_correction 0;recoil 0.015;txt Aiming Vector: Deagle" 

//Deagle
alias Sshot1 "avadd 0 18.98 12.54 1;avadd 1 26.89 8.3 3.7;avadd 2 13 12 1;avadd 3 20 9 1"
alias SuperShot "avclear;gsaim 1;Sshot1;recoil 0.14;aim 1;lock 1;height_correction 0"

// Deagle
alias dgl "rate 95190; cl_cmdrate 200; cl_updaterate 501; cl_cmdbackup 2; ex_interp -99999;later 3"

//deagle vec
alias deagle1 "avadd 0 20.74 6.59 2.469;avadd 1 26.971 5.03 2.3348;avadd 2 11.84 6.57 2.01"
alias deaglevec "avclear;deagle1;recoil 0.015;height_correction 0;#ex_interp 0.03;txt [-Deagle-]"

// Deagle vec 
alias deagle1 "avadd 0 20.159 6.913 1.412;avadd 1 26.035 6.71 3.398;avadd 2 11.708 6.51 3.012;avadd 3 21.4 7.5 2.1" 
alias deaglevec "#ex_interp 0.03;height_correction 0;recoil 0.015;txt Aiming Vector: Deagle" 

// m4a1 vec

alias colt1 "avadd 0 20.918 6.637 2.5894;avadd 1 25.6021 5.1492 3.02;avadd 2 11.2431 6.8454 3.259;avadd 3 21.013 7.63 2.15"

alias coltvec "avclear;colt1;#ex_interp 0.03;height_correction 4;recoil 1.51;txt Aiming Vector: m4a1"



// scout vec

alias scout1 "avadd 0 21.889 7.22 2.54;avadd 1 24.7 3.2 2.8;avadd 2 11.71 5.22 2.41;avadd 3 20.7 3.2 2.8"

alias scoutvec "avclear;scout1;recoil 1.4;txt Aiming Vector: Scout"



// knife vec

alias knife1 "avadd 0 24.1 7.2 4.1;avadd 1 25.7 5.2 3.2;avadd 2 15.71 7.22 2.41;avadd 3 23.7 5.2 3.2"

alias knifevec "avclear;knife1;recoil 1.5;txt Aiming vector: Knife"

//Pistols
alias glock18_recoil ""
alias usp_recoil ""
alias p228_recoil ""
alias deagle_recoil "recoil 0.015"
alias elite_recoil ""
alias fiveseven_recoil ""

//Shotguns
alias m3_recoil ""
alias xm1014_recoil ""

//SubMachine Guns
alias tmp_recoil ""
alias mp5_recoil ""
alias mac10_recoil ""
alias ump45_recoil ""
alias p90_recoil ""

//Rifles
alias m4a1_recoil "recoil 1.5"
alias sg550_recoil ""
alias aug_recoil ""
alias famas_recoil ""
alias galil_recoil ""

//Snipers
alias scout_recoil ""
alias awp_ve
alias sg552_recoil ""
alias g3sg1_ve

//Others
alias hegrenade_recoil ""
alias flashbang_recoil ""
alias smokegrenade_recoil ""
alias knife_recoil "coltvec"
alias c4_recoil "coltvec"
alias _recoil "" //default
alias +AWP "awp"
alias -AWP "slot10; wait; wait; slot10"
alias +AWPX "awp; arm; ammo1"
alias -AWPX "slot10; wait; wait; slot10"
alias +AWPX2 "awp; vesthelm; vest; buyammo1; buyammo1"
alias -AWPX2 "slot10; wait; wait; slot10"

alias +M4 "m4a1"
alias -M4 "slot10; wait; wait; slot10"
alias +M4X "m4a1; arm; ammo1"
alias -M4X "slot10; wait; wait; slot10"
alias +M4X2 "m4a1; vesthelm; vest; buyammo1; buyammo1; buyammo1; mclr"
alias -M4X2 "slot10; wait; wait; slot10"


echo-------- play esti bun:)-----------------



_______________________________________


 
   
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